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Class Summary
CGameEngine - game engine class, responsible for DirectDraw cooperation
CGameBitmap - 2D bitmap, makes possible to draw bitmap, applies clipping and transparency
CGame - game logic container
CCavern - game logic for the level (cavern)
CBitmapFont - 2D bitmap, output texts using font defined by a bitmap
CTitleMenu - menu logic ("Start", "Options", "Exit", etc.")
CSprite - extends game bitmap, to paint different frames of the same sprite
CGuardian - extends sprite adding automated guardian movement
CHero - extends game bitmap, adding collision detection, and movement routines
CWallBlockSet - extends game bitmap, adding methods for painting level tiles.
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